GameFlow v0.9.9b · Release notes

  • GameFlow is now ready for Unity 5.5.
  • Unity API Upgrade dialog should no longer appear in Unity 5.5.
  • Property “Web Security Enabled” in Get Application Property action is obsolete in Unity 5.5.
  • Property “Use Cone Friction” in Set / Get Rigidbody Property actions is obsolete in Unity 5.5.
  • Property “Playback Speed” in Set / Get Particle System Property actions renamed to “Simulation Speed” in Unity 5.5.
  • To unclutter the Inspector, event program parameters are now hidden by default. There’s now a new subtle icon which toggles parameters visibility.
  • Descriptions for Variables and Parameters now using a smaller font.
  • Rewording and visual refinement of warning messages shown inside programs and actions.
  • Rewording and compacting of the listening range / target fields in event programs.
  • Minor visual adjustment (lines, spaces, …) in programs and other block containers.
  • Fixed glitch in Unity 5.5 whereby the vertically space at the bottom of the last component shown in the Inspector is shorten in 2 pixels.
  • Drag and drop line indicator now using Unity style and adjusted to match block insertion cursor.
  • Console no longer cleaned after importing a new version of GameFlow.
  • New Set / Get Canvas Scaler Property actions.
  • Interpolate Value action now supporting Easing.
  • Fixed built-in Mouse Delta variables getting wrong initial values.
  • Fixed error on console on entering play mode when the listening range of an event program is set to List and no target list is specified.
  • Fixed incoherence in the foldout state of blocks when showing the same GameObject in multiple Inspector windows simultaneously.
  • Fixed Overview stuff not respecting the Editor Language set in Localization Settings.
  • Fixed minor issues in the enable toggle of actions and other activable blocks.