Made with GameFlow (2)

We are really happy to continue this series of posts with an amazing experiment with augmented reality created by one of our beloved early adopters, Chip Sineni of TRIXI studios.

Still cooking


Exactly one year after its debut, GameFlow was finally featured on the Unity Asset Store. Although that was great news and the February Level 11 Sale went moderately well, the reality is that the author of GameFlow is still far from buying that second Ferrari…

GameFlow v0.9b


A quick summary of the upcoming new version of GameFlow:

  • New features like State Machines, Commands and Overview.
  • 14 new actions and 1 new condition.
  • Improvements to the Invoke Method and Set Animator State actions.
  • Several fixes.

Check the complete release notes.

Live demo at Gamepolis

Jose Moreno «Xeleh», lead programmer and CEO of Evasion Games presented GameFlow, a powerful visual scripting tool for Unity which allows for rapid game development without writing a single line of code. Jose demonstrated this by explaining how to make a simple game from scratch in about 25 minutes and without writing a single line of code.