Are you serious ? :D . As you can see its also one of my favourites. ;-) (my favs are in the rectangular shape)
1st phase was to see its shape, if it can be reduced, and so on. 2nd step was checking some color combinations. In my opinion, if every element (arrows, circle, cogwheel, etc) gets its own color, it is too much. So one, max two colors (not too different colors) makes it look quite nice. Thats the blue one in the 2nd row. For the reduced shape i like the 1st one in the 3rd row.
The base form should intend a plugin functionality (negative / positive nipples), i think. So we have a cogwheel that represents gamemechanics. Arrows that represents "Flows" or force vectors. And these 4x plugin-out sides which represents circuits. All this is doable with gameflow, therefore such a logo. For my taste i would like to have less elements in a logo. F.e. It could be the strongest feature that gameflow has, what a logo can represent. I am not that satisfied yet, so i will try to make some other logo experiments. Next step would be doing some combinations with the logo & the typo which can contain different fonts.
Yes, we can. We can turn it in 15° degree clockwise. The original logo has also 15° or ?